
PANTERRA
PANTERRA - An art practice working at the intersection of spatial installations, architecture, and technological environments.

PANTERRA - An art practice working at the intersection of spatial installations, architecture, and technological environments.

KBDUKE - A full-service project realisation studio focused on cutting-edge technology combined with creativity.

OUROBOROS - Мультимедийное объединение, работающее с инсталляцией, аудиовизуальными средами и интерактивными объектами.

Desilence - A Barcelona-based visual art studio (Tatiana Halbach and Søren Christensen) creating immersive projects for public art, projection mapping, installations, and stage productions.

dreamlaser - Студия световых инсталляций и аудиовизуальных проектов.

dreamlaser - Студия световых инсталляций и аудиовизуальных проектов. metanoeia.studio - Production studio, co-producer of the Strata installation at IF 26.

mammasONica - A multidisciplinary studio creating immersive environments and interactive storytelling forms.

SKGPLUS - Инновационная компания из Шэньчжэня, работающая в области цифрового искусства, ночных культурных проектов и визуальных решений с 2016 года.

dreamlaser - Студия световых инсталляций и аудиовизуальных проектов. Владимир Абих - Artist, contributor to the Reservoirs installation at IF 26.

Light architect, creator of Lux Domus.

Quayola is an Italian media artist exploring the intersection of classical art and computational technologies.

A Saudi multidisciplinary artist working at the intersection of kinetic engineering systems and visual art.

Media artist working at the intersection of light, sound and architectural space. Founder of media.tribe and metanoeia.studio.

Media artist known for his architectural projection works and large-scale site-specific transformations.

A Nizhny Novgorod artist, resident of Tikhaya studio, exploring conceptual series of repeating visual elements and performative practices.

Artist, creative director, director, and producer; author of hundreds of shows worldwide, exploring the role of technology in the transformation of the individual and humanity.

Media artist and motion designer working at the intersection of AI, 3D graphics and cinematic visual language.

Creates immersive environments that alter and expand the perception of space through film, wind and light.
